Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
When the first sidhe lord died in battle, the shards of his mighty sword were collected and kept preciously by the fines wild elf mages. If a sidhe shows himself a great warrior and has the magic of the nobleborn, he might be awarded a thunderblade, a special sword enchanted with a fragment of the sidhe lord's great weapon.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.
Advances from: | War Mage |
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Advances to: | |
Cost: | 56 |
HP: | 56 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | Sidhe Thunderblade |
Abilities: |
thunderblade blade | 7 - 5 melee | magical | |
lightning fire | 8 - 3 ranged | magical |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 20% |
arcane | -10% |
Terrain | Movement Cost | Defense |
---|---|---|
Aldeias: | 1 | 60% |
Cancelar | 2 | 40% |
Cave Wall | 100 | 100% |
Chasm | 100 | 100% |
Continental | 2 | 30% |
Deep Water | 100 | 20% |
Forest | 1 | 70% |
Hills | 2 | 50% |
Ilha | 1 | 40% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 50% |
Shallow Water | 3 | 20% |
Swamp | 2 | 30% |
não | 2 | 40% |